We came to work today and Kristofer was halfway through a new feature (it is an awesome feature :P) and we then realised that our game coordinates differed from my art programs coordinates so we had to fix it. So this day have been filled with mind ****ing of mirrored models and wrong side cullings but now the game is alive and kicking again. It is coming together nicely, in a few weeks we will probably have a nice playable demo available for testing.
A new update for Slam Dunk Basketball surfaced this weekend as well (iOS) that reworked the ads (no more ads during gameplay, whoo) and it now supports Kiip where you can win rewards by completing goals etc.. Try it out!